Shaving Wars is a 2-4 player competitive top down game. The players collect fruit to grow a beard which matches the fruit color. To earn points they shave their beard at the barber pole, all while dodging their opponent's hats.
Implemented a unique Main Menu in Unity3D keeping with the theme.
Wireframed a HUD that allowed for clarity and theme.
Determined the events requiring more feedback and implemented it.
Added and created VFX and SFX for the most cohesive experience.
Overlayed HUD elements, so that they wouldn't distract from gameplay.