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Hat Attack is a reboot of my previous solo 2D project, Shaving Wars. It is a 3D 3-4 player competitive game where players collect their hats to gain points while using various abilities to fend off the other players. For this project, my goal is to take my previous game to improve the concept and create an enjoyable experience for multiple players.
Wireframed Menus and HUDs in Axure to create a cohesive experience
Created intuitive ability icons in Photoshop
Determined vital gameplay events and created unique FX for each
Fine-tuned feedback of all player actions to eliminate player confusion
Created 5 unique levels in theme to work with 2-4 players
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