UI Designer

  • Wireframed Menus and HUDs in Axure to create a cohesive experience

  • Created intuitive ability icons in Photoshop

UX Designer

  • Determined vital gameplay events and created unique FX for each

  • Fine-tuned feedback of all player actions to eliminate player confusion

Level Designer

  • Created 5 unique levels in theme to work with 2-4 players

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